An IDE Plugin for Gamified Continuous Integration: Acknowledgement and References

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10 May 2024

Authors:

(1) Philipp Straubinger, University of Passau, Passau, Germany;

(2) Gordon Fraser, University of Passau, Passau, Germany.

5 ACKNOWLEDGEMENTS

This work is supported by the DFG under grant FR 2955/2-1

REFERENCES

[1] André N. Meyer, Earl T. Barr, Christian Bird, and Thomas Zimmermann. 2021. Today Was a Good Day: The Daily Life of Software Developers. IEEE Trans. Software Eng. 47, 5 (2021), 863–880. https://doi.org/10.1109/TSE.2019.2904957

[2] André N. Meyer, Thomas Fritz, Gail C. Murphy, and Thomas Zimmermann. 2014. Software developers’ perceptions of productivity. In Proceedings of the 22nd ACM SIGSOFT International Symposium on Foundations of Software Engineering, (FSE-22), Hong Kong, China, November 16 - 22, 2014, Shing-Chi Cheung, Alessandro Orso, and Margaret-Anne D. Storey (Eds.). ACM, 19–29. https://doi.org/10.1145/2635868. 2635892

[3] Philipp Straubinger and Gordon Fraser. 2022. Gamekins: Gamifying Software Testing in Jenkins. In 44th IEEE/ACM International Conference on Software Engineering: Companion Proceedings, ICSE Companion 2022, Pittsburgh, PA, USA, May 22-24, 2022. ACM/IEEE, 85–89. https://doi.org/10.1145/3510454.3516862

[4] Philipp Straubinger and Gordon Fraser. 2024. Gamifying a Software Testing Course with Continuous Integration. In 46th IEEE/ACM International Conference on Software Engineering, ICSE 2024, Lisbon, Portugal, May 14-20, 2024. https: //doi.org/10.1145/3639474.3640054

[5] Philipp Straubinger and Gordon Fraser. 2024. Improving Testing Behavior by Gamifying IntelliJ. In Proceedings of the 46th IEEE/ACM International Conference on Software Engineering, ICSE 2024, Lisbon, Portugal, April 14-20, 2024. ACM, 49:1– 49:13. https://doi.org/10.1145/3597503.3623339

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